Non-Photorealistic Rendering
Dec 1, 2016··
1 min read
Ben Ahlbrand
I have written a series of simple GLSL shaders for non-photorealistic rendering, here’s a few of them!
Here’s one where I go for a more “brush-stroked” look:
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Here’s one with basic cel-shading.
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Here’s one with noisy silhouettes for a penciled look.
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Here I consider both the depth and the normals to get a nice pen / marker stroke effect.
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