Parallax Occlusion Mapping OpenGL
Jun 7, 2017·
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1 min read

Ben Ahlbrand

I implemented parallax occlusion mapping / relief mapping in my C++ OpenGL engine sandbox to give a fake sense of 3d to textures with a height offset.
I implemented parallax occlusion mapping / relief mapping in my C++ OpenGL engine sandbox to give a fake sense of 3d to textures with a height offset.