Parallax Occlusion Mapping OpenGL
Jun 7, 2017··
1 min read
Ben Ahlbrand
I implemented parallax occlusion mapping / relief mapping in my C++ OpenGL engine sandbox to give a fake sense of 3d to textures with a height offset.
I implemented parallax occlusion mapping / relief mapping in my C++ OpenGL engine sandbox to give a fake sense of 3d to textures with a height offset.